Posts tagged: processing

Processing Course for Beginners

By evan, 28 December 2009 2:24 pm

Openlab Processing Winter 2010

Processing for Visual Artists

Openlab Workshops presents a 5-week long introductory course in Processing and interactive art.  From 28 January until mid-March, take two Thursdays each month and learn some generative visual art chops.  Learn Processing from the ground up, exploring ActionScript and Arduino in the process.  This will be a project-led course with a relaxed atmosphere and small class size.  We will invite special guest lecturers, in addition to the regular staff, taking you through creating basic sketches up to creating videos, interactive art, and games.  At the end of the course, you will have a working project (game, installation, video piece) of your own design, and some knowledge and inspiration for future projects!  Compare with the V&A’s £240 Processing class for 6 weeks.  Main instructor: Processing guru and lecturer Evan Raskob.

Cost and Reservations
Reservations are limited.  The cost (before January 15th) will be £125 for 5, 2-hour-long sessions (£150 after Jan. 15th).  Sessions will take place on two Thursdays each month, form 7:30-9:30PM at Space Studios, Hackney.  (It’s easy to get to Space! Hackney Central is easily accessible from most stations, and various buses serve the area.  The Bethnal Green Tube station is about a 10-minute walk. We will provide you with more information).  Please email reserve@openlabworkshops.org to reserve a spot!

More Information
We will start from the beginning and cover the basics of Processing and interactive art – drawing to the screen, creating sketches for the web, some basic programming practices.  Then, since the workshop is project-focused, we will work with participants on more specific topics, including some of the following:  creating and analyzing sound; working with and saving to video; webcams; network communications using OSC (including communicating with SuperCollider).

If you have any questions at all, please email us and ask at info@openlabworkshops.org !!

Private sessions are also available – please email for details.

(By the way, the header image was generated in Processing)

Follow us on twitter: http://twitter.com/openlabworkshop

Workshop #9: Graphic Designing and Processing Animating

By evan, 17 November 2009 5:21 pm

Hi folks,

Last one of the year! Going out with a bang.  Third Thursdays workshops return to Space Studios in January, keep your eyes peeled for upcoming events!  Thanks for all your support this year, we couldn’t do this without you.  You are the sunshine in our lives, the wind beneath our wings, the spark in our step, the heat in our fire, the evil metal heart in our bloody-minded killer robot.  See you soon!

http://openlabworkshops.org

When: Thursday 19 November, from 6pm-10:00pm

Where: Space Studios, 129 – 131 Mare St, Hackney E8 3RH

Nearest transport: Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £15 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  Please email or Paypal reserve@openlabworkshops.org to reserve a space in any workshop.

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6PM – Graphic Design Using Inkscape with Jake Rayson

Graphic design for the masses!  You know that you need to do that flow chart, wireframe, presentation, or cute portrait of your cat using vector graphics (so you can blow it up to wall size and scare the fur off her back), but you don’t want to plunk down £1000+ for Adobe CS5.  That’s where open source vector graphics program Inkscape comes in.  Jake will take you through the basics, and was nice enough to provide a detailed list of them:

1. Welcome to Inkscape v0.47!
2. Creating images: Bitmap vs. Vector
3. Using images: Print vs. Web
4. Shapes: fill, stroke, transform.
5. The wonder of Bezier Curves.
6. Creating type.
7. Crack Compound Paths.
8. Combining bitmap & vector.
9. Export for Web!

Please download Inkscape from http://inkscape.org/ before the workshop, but if you can’t, then we’ll have some copies laying about.

7:45PM – Animation in Processing with Alias

So you know Processing and/or Flash, now how do you make your pretty graphics move around the screen in ways more interesting than left-to-right and then right-to-left?  Cue Alias and “Animation in Processing.”  In this workshop, we will cover the basics of getting things moving in Processing, starting with simple 2D sprites, moving on to more complex concepts like using tween equations, and finally touching on 3D animation using OpenGL.  This is an intermediate level workshop – a little knowledge of Processing is advisable, but you should be able to pick things up if you are reasonably familiar with the basic concepts.

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Two Workshops in October 2009

By evan, 6 October 2009 7:01 pm

Openlab, the London-based open source art and technology collective, presents two more workshops in October about doing some really cool sh** using free (as in open source) tech.  Come out to Space Studios where the computers are shiny and new, or out to The Roebuck pub where the Budvar Dark flows freely (as in we enjoy drinking it).  Either way, learn something cool, and make us happy for having caused you to learn it. And if you’re thinking of coming to a couple, check the schedule at http://openlabworkshops.org and email us at reserve@openlabworkshops.org for a multi-pass.

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~= Workshop #6: Special Daniel vs. Daniel Edition ~=~=~=

When: Thursday 15 October, from 6pm-9:30pm
Where:
Space Studios, 129 – 131 Mare St, Hackney E8 3RH
Nearest transport:
Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £15 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space.  Please email or Paypal to reserve@openlabworkshops.org to reserve a space in any workshop.

Schedule:

6PM: Simulating and Sonifying Natural Systems with Daniel Jones – £10
An increasingly popular practice in digital arts is creating sonic representations of dynamical systems — simulating natural phenomena such as insect swarms, tree growth, wind turbulence and neural networks, and translating such phenomena into sound, to create organic, dynamic audio-visual works. Working from a *basic knowledge* of the Java-based Processing environment, Daniel Jones explains how to create such a simulation and subsequently connect it to the open-source SuperCollider synthesis engine, providing a valuable addition to a digital artist’s toolkit.

Requirements:

7:45PM: Introduction to Arduino: Microcontrollers, LEDs, Sensors, and You! with Daniel Hirschmann – £10
Newly-minted Goldsmiths’ lecturer Daniel introduces you to the Arduino as a platform for prototyping physical & digital interactive objects, installation, and things.  We will cover the programming environment, some basic electronics, and learn how to make sensors do stuff to lights.

Requirements:

  • laptop computer with Arduino downloaded and installed.  Go through the Getting Started guide on the website.
  • An Arduino Microcontroller platform.  These can be bought from Tinker.it.  If needed, a few will be on hand for use, or for sale.  Please let us know by email (see above) whether you’re interested in buying one on the day.
  • Breadboard, hook-up wire, switches, LEDs, Potentiometers, Infrared Rangers, Ultrasonic rangers, FSR’s, other sensors…  If you don’t know what these are, DON’T worry!  We’ll have some available to use during the intro.  If you DO know what these are, and you have a them – bring them along and we can help you wire them up!


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~= Workshop #7: Programming is More than Just Words ~=~=~=

When: Tuesday 20 October, from 6pm-10:00pm
Where: The Roebuck pub (upstairs room), 50 Great Dover Street, SE1 4YG
Nearest transport: 5, 133, 343, 21 buses, Borough Tube (Northern line)
About 8 minute walk from London Bridge Station (Northern and Jubilee tube, rail, and bus station: 48, 47, 149 buses)

Cost: £15 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  There will be a few spaces for people who show up on the night.  Please email reserve@openlabworkshops.org to reserve a space in any workshop.

Schedule:

6PM: Processing Beginners’ Workshop with Evan Raskob – £10

You’ve heard Evan’s intro workshops and been slightly terrified by the advanced stuff (it’s ok to admit it).  So bring your basic questions and project ideas, and Evan will work thorough them to everyone’s benefit.  Or, if people are feeling quiet, he will go through some of his endless bag o’ tricks, including OSC and MIDI.


7:45PM: Understanding Sound and Music by Programming Computers with S. Jagannathan – £10

Session 1 (of 2): Building a music tuner program.

Your very own accurate musical instrument tuner spanning the entire audio range to tune any instrument.  Several tuning schemes supported including roll your own.  About 50% of the workshop/talk will have computer sound & music ideas – these will be programming language agnostic – in a format that musicians without any prior programming background but with an interest in computer music can understand. PD, max/msp, SuperCollider, etc. users will benefit from looking into that primal black box of sound generators!

Requirements:

  • Basic knowledge of C – variables, loops, conditionals, basic pointers. (if you have done programming in the past it should be fairly straightforward.)
  • Computer with the ability to compile and run C programs linked to portaudio libraries.


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See our entire Fall / Winter schedule on http://openlabworkshops.org

Follow us on twitter: http://twitter.com/openlabworkshop

You can also keep up with all Openlab events, performances, workshops, etc. on our low-traffic email list: http://lists.pawfal.org/listinfo.cgi/openlab-announce-pawfal.org

Workshop: Space Studios 17 Sept 2009

By evan, 27 August 2009 6:41 pm

Openlab, the London-based open source art and technology collective, presents an on-going series of in-depth workshops exploring creating and hacking media using free software and tools.  Workshops will include both beginner and advanced instruction in such software as PureData, Processing, and SuperCollider, as well as using the microcontroller Arduino, Android programming, general sound hardware hacking, and more.  For less than the cost of the cinema, you can gain some valuable skills using free software!

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When: Thursday 17 September, from 6pm-10:30pm

Where: Space Studios, 129 – 131 Mare St, Hackney E8 3RH

Nearest transport: Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £12 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  Please email reserve@openlabworkshops.org to reserve a space in any workshop.

1) Markup for Mortals: HTML and Web Design with
Jake Rayson – £8

For beginners who are interested in learning about how to write content for blogs and web sites but who aren’t very techie. Understand what makes a web page by using the easy-to-learn and easy-to-read Markdown markup language. If you can write an email, then you can write HTML!

2) Processing for Visual Artists: Sonic Visuals with Evan Raskob – £8
For beginners to intermediates with basic experience using Processing or Java.  In this session we look at the Minim library and how to make visuals that respond to sound.  The session will cover installing a Processing library (Minim comes with Processing!), a quick overview of Minim, what the heck is an FFT, and various techniques that pixelist PixelPusher uses to make things flash on screen to various types of music & noise.


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See our entire Fall / Winter schedule here.

Follow us on twitter: http://twitter.com/openlabworkshop

You can also keep up with all Openlab events, performances, workshops, etc. on our low-traffic email list: http://lists.pawfal.org/listinfo.cgi/openlab-announce-pawfal.org

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