Posts tagged: jake rayson

Workshop #9: Graphic Designing and Processing Animating

By evan, 17 November 2009 5:21 pm

Hi folks,

Last one of the year! Going out with a bang.  Third Thursdays workshops return to Space Studios in January, keep your eyes peeled for upcoming events!  Thanks for all your support this year, we couldn’t do this without you.  You are the sunshine in our lives, the wind beneath our wings, the spark in our step, the heat in our fire, the evil metal heart in our bloody-minded killer robot.  See you soon!

http://openlabworkshops.org

When: Thursday 19 November, from 6pm-10:00pm

Where: Space Studios, 129 – 131 Mare St, Hackney E8 3RH

Nearest transport: Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £15 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  Please email or Paypal reserve@openlabworkshops.org to reserve a space in any workshop.

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6PM – Graphic Design Using Inkscape with Jake Rayson

Graphic design for the masses!  You know that you need to do that flow chart, wireframe, presentation, or cute portrait of your cat using vector graphics (so you can blow it up to wall size and scare the fur off her back), but you don’t want to plunk down £1000+ for Adobe CS5.  That’s where open source vector graphics program Inkscape comes in.  Jake will take you through the basics, and was nice enough to provide a detailed list of them:

1. Welcome to Inkscape v0.47!
2. Creating images: Bitmap vs. Vector
3. Using images: Print vs. Web
4. Shapes: fill, stroke, transform.
5. The wonder of Bezier Curves.
6. Creating type.
7. Crack Compound Paths.
8. Combining bitmap & vector.
9. Export for Web!

Please download Inkscape from http://inkscape.org/ before the workshop, but if you can’t, then we’ll have some copies laying about.

7:45PM – Animation in Processing with Alias

So you know Processing and/or Flash, now how do you make your pretty graphics move around the screen in ways more interesting than left-to-right and then right-to-left?  Cue Alias and “Animation in Processing.”  In this workshop, we will cover the basics of getting things moving in Processing, starting with simple 2D sprites, moving on to more complex concepts like using tween equations, and finally touching on 3D animation using OpenGL.  This is an intermediate level workshop – a little knowledge of Processing is advisable, but you should be able to pick things up if you are reasonably familiar with the basic concepts.

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Workshop: Space Studios 17 Sept 2009

By evan, 27 August 2009 6:41 pm

Openlab, the London-based open source art and technology collective, presents an on-going series of in-depth workshops exploring creating and hacking media using free software and tools.  Workshops will include both beginner and advanced instruction in such software as PureData, Processing, and SuperCollider, as well as using the microcontroller Arduino, Android programming, general sound hardware hacking, and more.  For less than the cost of the cinema, you can gain some valuable skills using free software!

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When: Thursday 17 September, from 6pm-10:30pm

Where: Space Studios, 129 – 131 Mare St, Hackney E8 3RH

Nearest transport: Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £12 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  Please email reserve@openlabworkshops.org to reserve a space in any workshop.

1) Markup for Mortals: HTML and Web Design with
Jake Rayson – £8

For beginners who are interested in learning about how to write content for blogs and web sites but who aren’t very techie. Understand what makes a web page by using the easy-to-learn and easy-to-read Markdown markup language. If you can write an email, then you can write HTML!

2) Processing for Visual Artists: Sonic Visuals with Evan Raskob – £8
For beginners to intermediates with basic experience using Processing or Java.  In this session we look at the Minim library and how to make visuals that respond to sound.  The session will cover installing a Processing library (Minim comes with Processing!), a quick overview of Minim, what the heck is an FFT, and various techniques that pixelist PixelPusher uses to make things flash on screen to various types of music & noise.


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See our entire Fall / Winter schedule here.

Follow us on twitter: http://twitter.com/openlabworkshop

You can also keep up with all Openlab events, performances, workshops, etc. on our low-traffic email list: http://lists.pawfal.org/listinfo.cgi/openlab-announce-pawfal.org

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