Posts tagged: animation

March 2010: Processing for Everyone

By evan, 3 February 2010 11:15 am
Doodle 3 by Martin Schneider

Doodle 3 by Martin Schneider

Hi gang,

Our last Processing course was so successful that we have been scrambling to schedule another one to accommodate all of you who couldn’t get into the current run.  Now, we’re happy to announce that we will be running another 5-week introductory Processing workshop at the lovely organic pub, gallery, and performance space called The Flea Pit, on Columbia Rd. near Shoreditch and the top of Brick Lane.  Workshops will take place on 5 Tuesday nights from 7-9PM, starting March 9th Tues March 2nd and ending April 13th (skipping April 6th) March 30th.

The course itself will be a relaxed but project-focused introduction to Processing and interactive art and design in general.  We will spend the bulk of the first two sessions on basic methods of working with code, general workflow, and feeling your way around the Processing environment, then focus more on project ideas and specific technologies such as sensors, 3D, OSC, and video.  We will be flexible based on the needs of the people attending.

This will be a small workshop, so please reserve soon!   The cost will be £130 for the entire 5-week course, paid upfront.  You  will need to bring a laptop, preferably with Processing installed (very easy to do!).  Please email reserve@openlabworkshops.org to reserve spot.

The class will be taught by resident Processing guru Evan Raskob and a few special guest lecturers.

Happy coding!

Processing Course for Beginners

By evan, 28 December 2009 2:24 pm

Openlab Processing Winter 2010

Processing for Visual Artists

Openlab Workshops presents a 5-week long introductory course in Processing and interactive art.  From 28 January until mid-March, take two Thursdays each month and learn some generative visual art chops.  Learn Processing from the ground up, exploring ActionScript and Arduino in the process.  This will be a project-led course with a relaxed atmosphere and small class size.  We will invite special guest lecturers, in addition to the regular staff, taking you through creating basic sketches up to creating videos, interactive art, and games.  At the end of the course, you will have a working project (game, installation, video piece) of your own design, and some knowledge and inspiration for future projects!  Compare with the V&A’s £240 Processing class for 6 weeks.  Main instructor: Processing guru and lecturer Evan Raskob.

Cost and Reservations
Reservations are limited.  The cost (before January 15th) will be £125 for 5, 2-hour-long sessions (£150 after Jan. 15th).  Sessions will take place on two Thursdays each month, form 7:30-9:30PM at Space Studios, Hackney.  (It’s easy to get to Space! Hackney Central is easily accessible from most stations, and various buses serve the area.  The Bethnal Green Tube station is about a 10-minute walk. We will provide you with more information).  Please email reserve@openlabworkshops.org to reserve a spot!

More Information
We will start from the beginning and cover the basics of Processing and interactive art – drawing to the screen, creating sketches for the web, some basic programming practices.  Then, since the workshop is project-focused, we will work with participants on more specific topics, including some of the following:  creating and analyzing sound; working with and saving to video; webcams; network communications using OSC (including communicating with SuperCollider).

If you have any questions at all, please email us and ask at info@openlabworkshops.org !!

Private sessions are also available – please email for details.

(By the way, the header image was generated in Processing)

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Workshop #9: Graphic Designing and Processing Animating

By evan, 17 November 2009 5:21 pm

Hi folks,

Last one of the year! Going out with a bang.  Third Thursdays workshops return to Space Studios in January, keep your eyes peeled for upcoming events!  Thanks for all your support this year, we couldn’t do this without you.  You are the sunshine in our lives, the wind beneath our wings, the spark in our step, the heat in our fire, the evil metal heart in our bloody-minded killer robot.  See you soon!

http://openlabworkshops.org

When: Thursday 19 November, from 6pm-10:00pm

Where: Space Studios, 129 – 131 Mare St, Hackney E8 3RH

Nearest transport: Bethnal Green (tube), London Fields (Overground), Buses – see http://www.spacestudios.org.uk/contact/SPACE/

Cost: £15 for the entire night, or per workshop (see below).
How to pay: At the door, or via Paypal to be guaranteed a space (limited to 30 people per workshop).  Please email or Paypal reserve@openlabworkshops.org to reserve a space in any workshop.

~=~ SCHEDULE ~=~

6PM – Graphic Design Using Inkscape with Jake Rayson

Graphic design for the masses!  You know that you need to do that flow chart, wireframe, presentation, or cute portrait of your cat using vector graphics (so you can blow it up to wall size and scare the fur off her back), but you don’t want to plunk down £1000+ for Adobe CS5.  That’s where open source vector graphics program Inkscape comes in.  Jake will take you through the basics, and was nice enough to provide a detailed list of them:

1. Welcome to Inkscape v0.47!
2. Creating images: Bitmap vs. Vector
3. Using images: Print vs. Web
4. Shapes: fill, stroke, transform.
5. The wonder of Bezier Curves.
6. Creating type.
7. Crack Compound Paths.
8. Combining bitmap & vector.
9. Export for Web!

Please download Inkscape from http://inkscape.org/ before the workshop, but if you can’t, then we’ll have some copies laying about.

7:45PM – Animation in Processing with Alias

So you know Processing and/or Flash, now how do you make your pretty graphics move around the screen in ways more interesting than left-to-right and then right-to-left?  Cue Alias and “Animation in Processing.”  In this workshop, we will cover the basics of getting things moving in Processing, starting with simple 2D sprites, moving on to more complex concepts like using tween equations, and finally touching on 3D animation using OpenGL.  This is an intermediate level workshop – a little knowledge of Processing is advisable, but you should be able to pick things up if you are reasonably familiar with the basic concepts.

~=~=~=~For More Information~=~=~=~

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