Category: Blog

Kinect and Processing Super Heroes Built!

By , 25 October 2011 11:17 am

Everyone had a great time at the recent Build Your Own Superhero workshop co-organized and run with Becky and Adam of Codasign.

Becky drives the psychedelic rectangular dancer

Over 3 nights (2.5hrs each), fueled by a tasty spread of sliced Italian and French meats, olives, hummus, and the all-important beer and coffee, 4 teams of participants hacked our example code into 4 very different “superheros.”

Read on for more images and video

Exhibition This Thursday & Friday

By , 12 October 2011 2:54 pm

Exhibition This Thursday & Friday @ SPACE

6pm – 9pm Thurs 13 and Fri 14 October 2011

Openlab Workshops and SPACE Studios invite everyone to an exhibition of the Life Project, an ongoing series of weekly making sessions where we build a digital ecosystem of aftificial creatures.  Part art project, part communal crafting excercise, it could be described as both a conceptual work of art and a colelction of “Tamagotchis on steriods.”  Come see for youself, talk to the participants, and even participate in future sessions!

SPACE STUDIOS (in the Medialab)
129—131 MARE STREET
LONDON E8 3RH
020 8525 4330

Piksel – Call for Works

By , 4 July 2011 4:32 pm

The annual open source / free software festival Piksel is open for submissions of workshops, art projects, performances, etc. using free software!

Life Project Blog

By , 30 May 2011 7:47 pm

The Life Project is going strong, and has a nice blog at http://lifeproject.spacestudios.org.uk/ where you can follow the process of the group creating a digital ecosystem of interactive creatures that are designed to challenge our perception of how we live with and respond to technology.  We expect to have some public exhibitions of the project in its development stage soon at SPACE Studios!

Real Game of Life: Weeks 1 and 2

By , 17 April 2011 8:50 pm

This is the first blog entry for the Real Game of Life Project.  Follow our team of talented creatives as we attempt to create digital lifeforms…

Continue reading 'Real Game of Life: Weeks 1 and 2'»

DIY Synth at School of Everything

By , 17 April 2011 7:43 pm
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Evan did a the “Silky Sounds of Circuitry” workshop at The School of Everything’s HQ in Bethnal Green, and we made a wicked amount of synthtastic noise, including some 2-player synths (video included!)

Experts Surgery at Kinetica 2011

By , 23 January 2011 9:38 pm
We’re now taking entries for a special event at the Kinetica Art Fair 2011: we’ve gathered together a hand-picked panel of interactive art and design experts in a cross between X Factor and group therapy, to present:
Experts’ Surgery (Saturday Night Event)
Do you have an idea for an interactive art project, but need some guidance as to how to pull it off? Are you immobilised by all of the options and technical possibilities? Propose a project to us for a chance to participate in a very small group session with our panel of top interactive artists. We pick a selection of the best proposals and invite their authors to come present their projects to our experts for some personal assistance.
Cost: £10 entry fee to submit a proposal, free to watch the event.
To enter, please write a short description (no more than 250 words) of your project, and send that along with your name(s) and a brief biography for each participant/organisation to reserve@openlabworkshops.org, and we’ll send you payment instructions. We accept Paypal and direct bank transfers.

January-March 2011 Schedule

By , 9 December 2010 4:47 pm

UPDATE: We’re very sorry but due to the untimely death this week of Olivier Ruellet from a deadly flu virus we are canceling the Processing 3D Workshop.  Our hearts are with Olivier and his many friends and family, his energy and passion for art, coding, and life will be sorely missed by all of us in London and well beyond.

We’re very pleased to announce our new schedule of workshops for early 2011!  For starters, we’re offering three multi-week workshops on the ever-popular topic of Interactive Lighting, a new foray into 3D Animation, and an update on the classic introduction to Processing & Arduino. All workshops will take place form 7-9:30PM at SPACE STUDIOS, 129—131 Mare Street, London E8 3RH.  More details and a payment like is below, or if you’d like more information, would like a concession rate, or would rther pay via bank transfer or some other method, please email us at reserve@openlabworkshops.org.

Also, we’ll soon be announcing a weekend of workshops at London’s premiere digital art fair, the Kinetica Art Fair, coming up February 4-6, 2011! Keep up to date with us via the email list (link above) , Twitter feed, or right here on the blog.

Workshops for January to March 2011:

1) SOLD OUT! Make your own Interactive Lighting Artwork with Daniel Hirschmann (using Arduino and DMX).

Hands-on strategies for controlling lighting in art, architecture, and beyond.

There has been an explosion of LED lighting installations and interactive technologies in the art world recently. This is inspiring artists and designers to use interactive elements in their own light-based works. If you’re equally inspired, this course is for you.

By demonstrating methods and technologies for using existing interactive systems, this course will help you create your own responsive light art works. Using the open source Arduino as our platform, we will:

  • Cover the DMX lighting control standard in depth
  • Offer strategies for building responsive lighting systems
  • Use off-the-shelf controllable DMX fixtures
  • Explore a variety of sensors

By the end of the course, you will produce your own interactive lighting project.

Level: Mixed beginner. Very basic familiarity with any kind of programming is recommended.
Cost:
£165 (includes most required equipment)
Schedule:
5 x 2.5 hr sessions on Wednesdays starting January 19th, with a one-week break for Kinetica

2) CANCELED – 3D Animation using Processing with Olivier Ruellet and Evan Raskob

The basic concepts and techniques of 3D animation, presented in Processing.

This course is for people wishing to push their animation practice using free, open source software.  During the course, we will:

  • Cover the practical aspects of handling 3D data and transformations
  • Explore procedural methods of animation
  • Get to grips with 3D-related concepts and methods (3D coordinates, cameras, lights, shapes, movement)
  • Apply all of this to a project of your choice

Level: Intermediate. Basic experience of Processing necessary.
Cost: £85
Schedule: 4  x 2.5 hrs sessions on Tuesdays starting February 8th

3) SOLD OUT! Introduction to Processing and Arduino with Evan Raskob (more info & schedule)

Hands-on starter kit for anyone interested in interactive art

This course is for complete beginners who have an interest in the possibilities of interactive art. We will introduce how to create interactive art using both computers (screens and projection) and hardware (sensors, motors, servos, LEDs).

We will use the free, open source software Processing for computer graphics, the open source hardware platform Arduino and the Firmata library to create our own physical devices that control light, sound, and video.  By the end of the course, the goal is to create a device that interacts with the physical world.

Level: Beginner. No experience necessary.
Cost: £85
Schedule: 4 x 2.5 hrs sessions on Tuesdays starting March 1st

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